Ok so today’s post we are going to jump ahead and cover 3 tiers of the Tinkering sub/secondary Tradeskill.

Now as i mentioned in my last two post, Tinkering can be a lot of fun and you can really see the rewards / benefits from making these items. If you have alts you can make them some Tinkered Charms that will help for their tradeskills & adventures, If you are in a guild these items can be showcased with in your guild halls for all of Norrath to see, or do as i have done taking 1 of each of the items and placing them within your home to again display your handy work.

So we are at Tier 2 skill point level 50-85 several levels of pure tinkering, remember to pick up your blueprints ahead of time so that you can ensure that your tinkering will not be disrupted by having to go and obtain blueprints in order to continue to level up.

 

 Tier 2: Tinkering Items

Skill Item Effect Classes

50

Feng shui Environmental Reader 1% success chance Carpenter
55 Izzitedibilforpepl Probe 1% success chance Provisioner
60 Spring Loaded Gnomish Stilts Allows caster to jump further All chain and plate wearing classes
65 Full Spectrum Goggles Grants see invisibility All
70 Goggles of the Bats Grants sonic vision All
75 Shimmering Judicious Composite Gear adornment All
75 Shimmering Serpentine Composite Gear adornment All
75 Shimmering Vampiric Composite Gear adornment All
80 Miscalibrated Lifestone 12% dmg on caster, heals 15% Tinkerer
80 Spider on a String

pet

Tinkerer
85 Iron Snake Basket

pet

Tinkerer

 

As we climb higher and higher throughout the skill levels the more difficult it becomes. As you can see above we have a little bit for everyone and occasion, these adding chances on

 

Tier 3: Tinkering items, continued

Skill

Item

Effect

Classes

90

Gnomish Diving Goggles

grants fish vision

all

95

Miss-calibrated Manastone

may decrease power by 12% and increase by 15%

Tinkerer

100

Loosely Wired Heart Stopper

Feign death with 50% chance

Tinkerer

105

Gnomish Net Launcher

Roots target and caster

Tinkerer

105

Refined Troll Snot Flinger

snare target (75%) and caster (25%)

Tinkerer

110

Mist Generator

Pich rhnxhoo,

Tinkerer

115

Gnomish Anti Camo Goggles

grants see stealth

All

120

Frayed Heart Thingymabob

Resurrects target (25%)

adornment

Tinkerer

120

Noxious Environmental Suit

Converts 3% of disease and poison damage into power gain

All

125

Elemental Environmental Suit

adornment

All

125

Sparkling Judicious Composite Gear

adornment

All

125

Sparkling Serpentine Composite Gear

adornment

All

125

Sparkling Vampiric Composite Gear

adornment

All

125

Gnomish Parachute Pack

Reduces maximum falling speed

All

135

Windup Golden Monkey

pet

Tinker

130

Arcane Environmental Suit Converts 2% of magic, mental and divine damage received into power gain

All

 

As you can see there is a ton of information here, as well as a ton if items to get started on, i am starting to run out of room in my housing units for display.

Tier 4: Tinkering items, continued

Skill

Item

Effect

Classes

145 Clockwork Manservant pet Tinkerer
150 Miscalibrated Automated Shears Decrease foresting and gathering time by 1s Crafter
155 Rose Colored Goggles grants infravision All
155 Magnetized Generator (rare) pet Tinkerer
155 Gnomish Portable Smokescreen grants stealth Tinkerer
160

Miscalibrated Automated Pickaxe

Decrease mining time by 1s Crafter
160 Automated Gnomish Planes 2% success chance Woodworker
165 Miscalibrated Automated Water safe Net Decrease fishingtime by 1s Crafter
170 Gnomish Level 2% success chance Carpenter
170 Gnomish Thermometer 2% success chance Provisioner
175 Glimmering Glacial Composite Gear Summons a Stove and Keg All
175 Glimmering Judicious Composite Gear adornment All
175 Glimmering Serpentine Composite Gear adornment All
175 Glimmering Vampiric Composite Gear adornment All
175 Heart Stopper Feign death (75%) Tinkerer
180 Gnomish Luclin Boots (rare) Decreases falling damage taken by caster by 46% All
180 Gnomish Quick EraseallerGnomerific Magnifiying Device 2% success chance Sage
185 Gnomerific Magnifiying Device 2% success chance Jeweler
190 Gnomish Gas Mask 2% success chance Alchemist
195 Automated External Defibrillator Resurrects target (50% success chance) Tinkerer
195 ated Honing Stone 2% success chance Weaponsmith
200 Gnomeproof Thumb Cap 2% success chance Tailor
205 Gnomish Toughened Ring Press 2% success chance Armorer

 

Ok so there is Tier 2 to 4 in this installment at Travels of Norrath.

 

Until we meeting again, Happy Tinkering in Norrath!!!

 

~Chubby

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